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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>Just human;
Reason will prevail.</description><title>Fabián</title><generator>Tumblr (3.0; @fabianhjr)</generator><link>http://fabianhjr.tumblr.com/</link><item><title>Video</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/hWTFG3J1CP8?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;</description><link>http://fabianhjr.tumblr.com/post/47536262208</link><guid>http://fabianhjr.tumblr.com/post/47536262208</guid><pubDate>Tue, 09 Apr 2013 08:01:03 -0500</pubDate></item><item><title>The Sling Shot Channel presents the condom applicator....</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/tFISeJ1N5CQ?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;The Sling Shot Channel presents the condom applicator. muahahahahaha.&lt;/p&gt;</description><link>http://fabianhjr.tumblr.com/post/47453613419</link><guid>http://fabianhjr.tumblr.com/post/47453613419</guid><pubDate>Mon, 08 Apr 2013 08:00:41 -0500</pubDate><category>bill gates</category><category>condoms</category><category>slingshots</category></item><item><title>Proposal for The Essential Etiquette</title><description>&lt;p&gt;This is a post proposing an ideal etiquette that can be applied to any medium; It is a rough draft and input would be appreciated.(Draft)&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&lt;br/&gt;On Definitions&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;concept: an abstract idea.&lt;/li&gt;
&lt;li&gt;entity: something that exists as a particular and discrete unit; the implementation of a concept or concepts.&lt;/li&gt;
&lt;li&gt;normative social influence: influence resulting in the desire to gain approval or avoid disapproval; conformity.&lt;/li&gt;
&lt;li&gt;informational social influence: look to the behaviours of others who are also in the same or similar situation to see how they behave; emulating.&lt;/li&gt;
&lt;li&gt;greater good: active participation with accountability in the positive growth of social, economic and political change.&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;&lt;strong&gt;On Responsibility&lt;/strong&gt;&lt;span&gt;&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;
&lt;ol&gt;&lt;li&gt;Identify the source of a concept.(In case of rumours, it is &amp;#8220;hearsay&amp;#8221;; You can also use &amp;#8220;Anonymous&amp;#8221;, &amp;#8220;Unknown&amp;#8221;, or a pseudonym.)&lt;/li&gt;
&lt;li&gt;If you are the source, you must insure that the concept is both valid and true.(You are going to be sourced)&lt;/li&gt;
&lt;li&gt;When recording an entity, keep in mind the intended and potential audience; When trusting or being trusted with an entity, respect such a trust and only break it when necessary for the greater good.&lt;/li&gt;
&lt;/ol&gt;&lt;p&gt;&lt;span&gt;&lt;strong&gt;On Bias&lt;/strong&gt;&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;
&lt;ol&gt;&lt;li&gt;Question every normative social influence.(Normal is not better, Wired is not worse)&lt;/li&gt;
&lt;li&gt;Avoid mindless informational social influence.(No &amp;#8220;Tu quoque&amp;#8221;, just because something is done a way it means it is the best way)&lt;/li&gt;
&lt;li&gt;The goal of every concept is the improvement of every subject and object.(Positivism, help each other out)&lt;/li&gt;
&lt;li&gt;Always derive the best possible concept from an entity.(Assume the best, help others assume the best, strive for excellence)&lt;/li&gt;
&lt;/ol&gt;&lt;p&gt;&lt;strong&gt;On Entities&lt;/strong&gt;&lt;/p&gt;
&lt;ol&gt;&lt;li&gt;In essence there are no obscene words, they are a social construct, however hateful and discriminatory entities do exist.(Using &amp;#8220;You are a motherfucker&amp;#8221; as an argument is both invalid and, &lt;em&gt;probably&lt;/em&gt;, untruth, contributing nothing and just discriminating against a subject)&lt;/li&gt;
&lt;/ol&gt;&lt;p&gt;&lt;strong&gt;On Intellectual Property&lt;/strong&gt;&lt;/p&gt;
&lt;ol&gt;&lt;li&gt;Concepts cannot be owned.(If you say something, you don&amp;#8217;t own the concepts involved it nor can someone else)&lt;/li&gt;
&lt;li&gt;Entities can be owned.(Keep in mind &lt;a href="http://en.wikipedia.org/wiki/Fair_use" title="Fair use (English Wikipedia)" target="_blank"&gt;fair use&lt;/a&gt;)&lt;/li&gt;
&lt;/ol&gt;</description><link>http://fabianhjr.tumblr.com/post/47431430998</link><guid>http://fabianhjr.tumblr.com/post/47431430998</guid><pubDate>Sun, 07 Apr 2013 22:50:00 -0500</pubDate><category>philosophy</category><category>etiquette</category><category>ethics</category><category>schools</category><category>bullying</category><category>discrimination</category></item><item><title>Photo</title><description>&lt;img src="http://24.media.tumblr.com/8249f1de955e483da9dbc4631b18c68b/tumblr_mkw8n1pX5v1r13aseo1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;</description><link>http://fabianhjr.tumblr.com/post/47402764704</link><guid>http://fabianhjr.tumblr.com/post/47402764704</guid><pubDate>Sun, 07 Apr 2013 17:01:37 -0500</pubDate></item><item><title>"The aim of the wise is not to secure pleasure, but to avoid pain."</title><description>“The aim of the wise is not to secure pleasure, but to avoid pain.”</description><link>http://fabianhjr.tumblr.com/post/47364423149</link><guid>http://fabianhjr.tumblr.com/post/47364423149</guid><pubDate>Sun, 07 Apr 2013 09:00:53 -0500</pubDate><category>hedonism</category></item><item><title>"I finally figured out the only reason to be alive is to enjoy it."</title><description>“I finally figured out the only reason to be alive is to enjoy it.”</description><link>http://fabianhjr.tumblr.com/post/47309533482</link><guid>http://fabianhjr.tumblr.com/post/47309533482</guid><pubDate>Sat, 06 Apr 2013 16:01:12 -0600</pubDate><category>hedonism</category></item><item><title>We choose to FapNot because it is easyBut because it is hardAsk...</title><description>&lt;img src="http://25.media.tumblr.com/b92fd1199268d13c9ea3fcd40282aa9d/tumblr_mktjnhkHr71r13aseo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;We choose to Fap&lt;br/&gt;Not because it is easy&lt;br/&gt;But because it is hard&lt;br/&gt;&lt;br/&gt;Ask not what your boner can do for you, but what you can do for your boner.&lt;/p&gt;
&lt;p&gt;Those who make sexual intercourse impossible will make masturbation inevitable.&lt;br/&gt;&lt;br/&gt;There are those that fap at things the way they are, and ask why? I fap at things that never were, and ask why not.&lt;br/&gt;&lt;br/&gt;~Reddit’s Jokes on JFK’s speech.&lt;br/&gt;Source: &lt;a href="http://www.reddit.com/r/AdviceAnimals/comments/1br2ll/jfk_on_fapping/" target="_blank"&gt;&lt;a href="http://www.reddit.com/r/AdviceAnimals/comments/1br2ll/jfk_on_fapping/" target="_blank"&gt;http://www.reddit.com/r/AdviceAnimals/comments/1br2ll/jfk_on_fapping/&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://fabianhjr.tumblr.com/post/47274767047</link><guid>http://fabianhjr.tumblr.com/post/47274767047</guid><pubDate>Sat, 06 Apr 2013 08:00:57 -0600</pubDate><category>JFK</category><category>masturbation</category></item><item><title>Video</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/akaos1U8Rto?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;</description><link>http://fabianhjr.tumblr.com/post/22894837385</link><guid>http://fabianhjr.tumblr.com/post/22894837385</guid><pubDate>Sat, 12 May 2012 04:55:53 -0500</pubDate></item><item><title>Video</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/UWmeBeRb1RY?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;</description><link>http://fabianhjr.tumblr.com/post/22891585741</link><guid>http://fabianhjr.tumblr.com/post/22891585741</guid><pubDate>Sat, 12 May 2012 02:42:56 -0500</pubDate></item><item><title>Video</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/T9LRo0D_uWM?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;</description><link>http://fabianhjr.tumblr.com/post/22629819465</link><guid>http://fabianhjr.tumblr.com/post/22629819465</guid><pubDate>Mon, 07 May 2012 21:20:15 -0500</pubDate></item><item><title>Video</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/IKTJoHbKZO0?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;</description><link>http://fabianhjr.tumblr.com/post/22617138073</link><guid>http://fabianhjr.tumblr.com/post/22617138073</guid><pubDate>Mon, 07 May 2012 18:41:06 -0500</pubDate></item><item><title>"If someone can, so can I;
If no one can, must can I."</title><description>“If someone can, so can I;&lt;br/&gt;
If no one can, must can I.”&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;Japanese Ideology&lt;/em&gt;</description><link>http://fabianhjr.tumblr.com/post/22585781934</link><guid>http://fabianhjr.tumblr.com/post/22585781934</guid><pubDate>Mon, 07 May 2012 08:29:00 -0500</pubDate></item><item><title>ACM Digital Library</title><description>&lt;p&gt;I had plans to scrap the ACM digital Library. Instead I decided to simply scim trough papers and if I liked them save them and open up the references.&lt;/p&gt;

&lt;p&gt;Today, was the day I downloaded about 32 papers over a 30 minutes mark. It seems like ACM didn&amp;#8217;t like it at all, I accessed other 10-20 pages which did not catch my attention due to being &amp;#8220;off-topic&amp;#8221;. I am making this downloads in order to have something to read and have my head on during some time I will most likely spend away from my computer. I agree the scrapping is wrong, but sometimes DRMs screw you really hard. I hope to continue later in the day, meanwhile I will have a meal.&lt;/p&gt;</description><link>http://fabianhjr.tumblr.com/post/22465951723</link><guid>http://fabianhjr.tumblr.com/post/22465951723</guid><pubDate>Sat, 05 May 2012 14:59:24 -0500</pubDate></item><item><title>My interest in DICE Job Openings</title><description>&lt;p&gt;After deciding that I want to work on Sweden with my favourite game studio, DICE, I went ahead and looked into positions that caught my eye. I will design a path to get there ASAP.&lt;/p&gt;

&lt;p&gt;&lt;!-- more --&gt;&lt;/p&gt;

&lt;h1&gt;DICE&lt;/h1&gt;
&lt;h2&gt;Core Engineer
&lt;h3&gt;Overview&lt;/h3&gt;
&lt;/h2&gt;&lt;p&gt;The Frostbite team is now looking for an experienced developer who will work with our engine developers &amp;amp; game team customers to continue to develop our systems.&lt;/p&gt;

&lt;h3&gt;Requirements&lt;/h3&gt;
&lt;p&gt;BSc in Computer Science or equivalent experience
At least 4+ years of software engineering experience, preferably in the games industry and/or from areas where concurrency, memory and performance is of high importance
Experience with developing content workflows
Excellent C/C++ knowledge
Self-driven with a strong sense of quality
Heavy focus on customers and willingness to find the best solution
Great communication skills that supports an open working environment in terms of feedback&lt;/p&gt;

&lt;h2&gt;Rendering Engineer&lt;/h2&gt;
&lt;h3&gt;Overview&lt;/h3&gt;
&lt;p&gt;The Frostbite team is now looking for an experienced developer who will work with our engine developers &amp;amp; game team customers to continue to develop our rendering &amp;amp; low-level systems, our art &amp;amp; content workflows as well as further improve performance &amp;amp; memory utilization on all platforms.&lt;/p&gt;

&lt;h3&gt;Requirements&lt;/h3&gt;
&lt;p&gt;BSc in Computer Science, Computer Engineering or equivalent experience
At least 4+ years of software engineering experience, preferably in the games industry and/or from areas where concurrency, memory and performance is of high importance
Experience researching, developing &amp;amp; optimizing (CPU/GPU/SPU) rendering techniques &amp;amp; systems on multiple platforms
Experience with developing art &amp;amp; content pipelines / workflows
Excellent C/C++ knowledge
Self-driven with a strong sense of quality
Heavy focus on customers and willingness to find the best solution
Great communication skills that supports an open working environment in terms of feedback&lt;/p&gt;

&lt;h2&gt;Senior Engineer Physics&lt;/h2&gt;
&lt;h3&gt;Overview&lt;/h3&gt;
&lt;p&gt;The Frostbite team is now looking for an experienced developer who will work with our engine developers &amp;amp; game team customers to continue to develop our physics &amp;amp; destruction systems, including everything from content workflows to memory &amp;amp; performance work on all platforms.&lt;/p&gt;


&lt;h3&gt;Requirements&lt;/h3&gt;
&lt;p&gt;BSc in Computer Science, Engineering Physics or equivalent experience
At least 4+ years of software engineering experience, preferably in the games industry and/or from areas where concurrency, memory and performance is of high importance
Experience using physics engines such as Havok, PhysX or Bullet
Experience with developing content workflows
Excellent C/C++ knowledge
Knowledge of different physics algorithms and the relevant math is a plus
Self-driven with a strong sense of quality
Heavy focus on customers and willingness to find the best solution
Great communication skills that supports an open working environment in terms of feedback&lt;/p&gt;

&lt;h2&gt;Senior Software Engineer&lt;/h2&gt;
&lt;h3&gt;Overview&lt;/h3&gt;
&lt;p&gt;The Frostbite team is now looking for experienced developers who want to work with our engine developers &amp;amp; game team customers to continue the development of our technology on all platforms. We believe in forming roles based on the individual to make sure people do what they do best. We currently have multiple openings in various areas of the team such as core systems, physics and destruction, rendering, and infrastructure.&lt;/p&gt;

&lt;h3&gt;Requirements&lt;/h3&gt;
&lt;p&gt;Worked on multiple AAA titles for PC and consoles (X360/PS3)
Have expert knowledge in at least one game engine related area
Have excellent C/C++ knowledge and are used to working on large projects &amp;amp; codebases
Used to profile code and optimize it for performance and memory
Self-driven with a strong sense of quality
Heavy focus on customers and willingness to find the best solution
Great communication skills that supports an open working environment in terms of feedback&lt;/p&gt;

&lt;h2&gt;Software Engineer&lt;/h2&gt;
&lt;h3&gt;Overview&lt;/h3&gt;
&lt;p&gt;The Frostbite team is now looking for developers who want to work with our engine developers &amp;amp; game team customers to continue the development of our technology on all platforms. We believe in forming roles based on the individual to make sure people do what they do best. We currently have multiple openings in various areas of the team such as core systems, physics and destruction, rendering, and infrastructure.&lt;/p&gt;

&lt;h3&gt;Requirements&lt;/h3&gt;
&lt;p&gt;Engineering or equivalent experienceExcellent C/C++ knowledge
Strong math skills
Game related side projects
Self-drive with a strong sense of quality
Heavy focus on customers and willingness to find the best solution
Great communication skills that supports an open working environment in terms of feedback&lt;/p&gt;

&lt;h2&gt;Online Engineer&lt;/h2&gt;
&lt;h3&gt;Overview&lt;/h3&gt;
&lt;p&gt;We are now looking for a Software Engineer Online. You will design, develop and support online features such as authentication, matchmaking, server browser, statistics, etc. for DICE’s future titles. Both on a client level as well as on a backend level.&lt;/p&gt;

&lt;h3&gt;Requirements&lt;/h3&gt;
&lt;p&gt;Excellent C/C++ knowledge
3+ years of software engineering experience from the games industry or equivalent experience (developing for concurrency, memory and/or performance)
Experience of scalable distributed systems, including performance &amp;amp; storage considerations
Low-level networking knowledge • Self-motivated with a strong sense of quality
Strong language skills – excellent spoken and written English
Good understanding of databases and efficient data storage
Familiar with python, ruby, perl or similar scripting languages
Comfortable working with Unix type systems&lt;/p&gt;

&lt;h2&gt;Software Engineer - Gameplay/Audio&lt;/h2&gt;
&lt;h3&gt;Overview&lt;/h3&gt;
&lt;p&gt;We are looking for a game focused audio programmer to join the sound team at DICE. You will work closely together with the game teams, primarily sound designers, and implement requested features as well as maintaining, debugging and optimizing the audio code of the game. You should be passionate about writing time critical and stable code in C++.&lt;/p&gt;

&lt;h3&gt;Requirements&lt;/h3&gt;
&lt;p&gt;Excellent C++ skills
Experience developing for systems with limited resources, e.g. memory, CPU, optical media disc streaming
Excellent grasp of object oriented programming and data oriented programming
BS or MSc in Computer Science or similar discipline
2+ years’ relevant work experience
Excellent verbal and written English skills.
A special interest in audio, e.g. audio processing, audio synthesis, physical properties of sound or similar.
Knowledge of and experience of audio/music production tools. . (E.g. Soundforge, Vegas, Pro Tools, Max/MSP, Logic, etc.)
Experience in C#
DSP programming
Good math skills
Gameplay programming experience
Experience of current audio middleware (E.g. FMod, Wwise, XACT, OpenAL, Miles etc.)&lt;/p&gt;</description><link>http://fabianhjr.tumblr.com/post/22389849203</link><guid>http://fabianhjr.tumblr.com/post/22389849203</guid><pubDate>Fri, 04 May 2012 12:40:00 -0500</pubDate></item><item><title>Hola fabian, soy vic del SHDH, no he encontrado una playera como la tuya en linea, he visto otras similares de css ninja pero como que me agrada mas como se ve la que tenias, hahha, pero bueno, queria comentarte que me parece bueno tu blog y tu me pareces una persona super interesante, .. como diria joda, como que siento que la fuerza (hacker) es fuerte en ti, asi que por aqui andamos, creo que leyendo tu blog me he convencido de que definitivamente tengo que poner uno y compartir todos los dias</title><description>&lt;p&gt;Vale, aqui vamos a estar; Mandame un enlace cuando lo pongas.&lt;/p&gt;
&lt;p&gt;[ ][*][ ]&lt;/p&gt;
&lt;p&gt;[ ][ ][*]&lt;/p&gt;
&lt;p&gt;[*][*][*]&lt;/p&gt;</description><link>http://fabianhjr.tumblr.com/post/22050060189</link><guid>http://fabianhjr.tumblr.com/post/22050060189</guid><pubDate>Sun, 29 Apr 2012 10:01:21 -0500</pubDate></item><item><title>Video</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/OTVE5iPMKLg?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;</description><link>http://fabianhjr.tumblr.com/post/20375981626</link><guid>http://fabianhjr.tumblr.com/post/20375981626</guid><pubDate>Mon, 02 Apr 2012 18:37:57 -0500</pubDate></item><item><title>Video</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/F8UFGu2M2gM?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;</description><link>http://fabianhjr.tumblr.com/post/20365899285</link><guid>http://fabianhjr.tumblr.com/post/20365899285</guid><pubDate>Mon, 02 Apr 2012 15:55:02 -0500</pubDate></item><item><title>Introspection</title><description>&lt;p&gt;In order to maintain control of things I learned or find interesting, I will write daily introspections that will help me maintain a log of things I did or want to do. I suggest you start doing the same.&lt;/p&gt;
&lt;p&gt;&lt;!-- more --&gt;&lt;/p&gt;
&lt;p&gt;Did&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Svenska: Jag, Du, Han/Hon, Det, Vi, Ni, De;&lt;/li&gt;
&lt;li&gt;Svenska: är, vill, lära, älskar;&lt;/li&gt;
&lt;li&gt;Svenska: mig, dig, tack;&lt;/li&gt;
&lt;li&gt;OpenGL: Got started with PyOpenGL, everything is easier now. :D&lt;/li&gt;
&lt;li&gt;The Hack Value and Hacker Ethic&lt;/li&gt;
&lt;li&gt;Enjoy my sunday&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;Want to do&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Read &lt;em&gt;La Vida es como tú la hagas&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Learn 10 random words from my Spanish French Dictionary&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;Start an education revolution in Mexico&lt;/li&gt;
&lt;/ul&gt;</description><link>http://fabianhjr.tumblr.com/post/20357683045</link><guid>http://fabianhjr.tumblr.com/post/20357683045</guid><pubDate>Mon, 02 Apr 2012 13:07:56 -0500</pubDate><category>introspection</category></item><item><title>"L’homme est né libre, et partout il est dans les fers."</title><description>“L’homme est né libre, et partout il est dans les fers.”&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;Jean-Jacques Rousseau, Du contrat social ou Principes du droit politique.&lt;/em&gt;</description><link>http://fabianhjr.tumblr.com/post/20351460222</link><guid>http://fabianhjr.tumblr.com/post/20351460222</guid><pubDate>Mon, 02 Apr 2012 10:27:44 -0500</pubDate></item><item><title>Video</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/zDZFcDGpL4U?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;</description><link>http://fabianhjr.tumblr.com/post/20346775280</link><guid>http://fabianhjr.tumblr.com/post/20346775280</guid><pubDate>Mon, 02 Apr 2012 08:00:06 -0500</pubDate></item></channel></rss>
